Usage examples: The State pattern is commonly used in Python to convert massive switch-base state machines into objects.
Identification: State pattern can be recognized by methods that change their behavior depending on the objects’ state, controlled externally.
Conceptual Example
This example illustrates the structure of the State design pattern. It focuses on answering these questions:
What classes does it consist of?
What roles do these classes play?
In what way the elements of the pattern are related?
main.py: Conceptual example
from__future__import annotationsfrom abc import ABC, abstractmethodclassContext:""" The Context defines the interface of interest to clients. It also maintains a reference to an instance of a State subclass, which represents the current state of the Context. """ _state =None""" A reference to the current state of the Context. """def__init__(self,state: State) ->None: self.transition_to(state)deftransition_to(self,state: State):""" The Context allows changing the State object at runtime. """print(f"Context: Transition to {type(state).__name__}") self._state = state self._state.context = self""" The Context delegates part of its behavior to the current State object. """defrequest1(self): self._state.handle1()defrequest2(self): self._state.handle2()classState(ABC):""" The base State class declares methods that all Concrete State should implement and also provides a backreference to the Context object, associated with the State. This backreference can be used by States to transition the Context to another State. """@propertydefcontext(self) -> Context:return self._context@context.setterdefcontext(self,context: Context) ->None: self._context = context@abstractmethoddefhandle1(self) ->None:pass@abstractmethoddefhandle2(self) ->None:pass"""Concrete States implement various behaviors, associated with a state of theContext."""classConcreteStateA(State):defhandle1(self) ->None:print("ConcreteStateA handles request1.")print("ConcreteStateA wants to change the state of the context.") self.context.transition_to(ConcreteStateB())defhandle2(self) ->None:print("ConcreteStateA handles request2.")classConcreteStateB(State):defhandle1(self) ->None:print("ConcreteStateB handles request1.")defhandle2(self) ->None:print("ConcreteStateB handles request2.")print("ConcreteStateB wants to change the state of the context.") self.context.transition_to(ConcreteStateA())if__name__=="__main__":# The client code. context =Context(ConcreteStateA()) context.request1() context.request2()
Output.txt: Execution result
Context: Transition to ConcreteStateA
ConcreteStateA handles request1.
ConcreteStateA wants to change the state of the context.
Context: Transition to ConcreteStateB
ConcreteStateB handles request2.
ConcreteStateB wants to change the state of the context.
Context: Transition to ConcreteStateA