> For the complete documentation index, see [llms.txt](https://huy312100.gitbook.io/software-development/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://huy312100.gitbook.io/software-development/design-pattern/behavior-design-patterns/observer/code-example/python.md).

# Python

**Usage examples:** The Observer pattern is pretty common in Python code, especially in the GUI components. It provides a way to react to events happening in other objects without coupling to their classes.

**Identification:** The pattern can be recognized by subscription methods, that store objects in a list and by calls to the update method issued to objects in that list.

### Conceptual Example <a href="#example-0-title" id="example-0-title"></a>

This example illustrates the structure of the **Observer** design pattern. It focuses on answering these questions:

* What classes does it consist of?
* What roles do these classes play?
* In what way the elements of the pattern are related?

**main.py: Conceptual example**

```python
from __future__ import annotations
from abc import ABC, abstractmethod
from random import randrange
from typing import List


class Subject(ABC):
    """
    The Subject interface declares a set of methods for managing subscribers.
    """

    @abstractmethod
    def attach(self, observer: Observer) -> None:
        """
        Attach an observer to the subject.
        """
        pass

    @abstractmethod
    def detach(self, observer: Observer) -> None:
        """
        Detach an observer from the subject.
        """
        pass

    @abstractmethod
    def notify(self) -> None:
        """
        Notify all observers about an event.
        """
        pass


class ConcreteSubject(Subject):
    """
    The Subject owns some important state and notifies observers when the state
    changes.
    """

    _state: int = None
    """
    For the sake of simplicity, the Subject's state, essential to all
    subscribers, is stored in this variable.
    """

    _observers: List[Observer] = []
    """
    List of subscribers. In real life, the list of subscribers can be stored
    more comprehensively (categorized by event type, etc.).
    """

    def attach(self, observer: Observer) -> None:
        print("Subject: Attached an observer.")
        self._observers.append(observer)

    def detach(self, observer: Observer) -> None:
        self._observers.remove(observer)

    """
    The subscription management methods.
    """

    def notify(self) -> None:
        """
        Trigger an update in each subscriber.
        """

        print("Subject: Notifying observers...")
        for observer in self._observers:
            observer.update(self)

    def some_business_logic(self) -> None:
        """
        Usually, the subscription logic is only a fraction of what a Subject can
        really do. Subjects commonly hold some important business logic, that
        triggers a notification method whenever something important is about to
        happen (or after it).
        """

        print("\nSubject: I'm doing something important.")
        self._state = randrange(0, 10)

        print(f"Subject: My state has just changed to: {self._state}")
        self.notify()


class Observer(ABC):
    """
    The Observer interface declares the update method, used by subjects.
    """

    @abstractmethod
    def update(self, subject: Subject) -> None:
        """
        Receive update from subject.
        """
        pass


"""
Concrete Observers react to the updates issued by the Subject they had been
attached to.
"""


class ConcreteObserverA(Observer):
    def update(self, subject: Subject) -> None:
        if subject._state < 3:
            print("ConcreteObserverA: Reacted to the event")


class ConcreteObserverB(Observer):
    def update(self, subject: Subject) -> None:
        if subject._state == 0 or subject._state >= 2:
            print("ConcreteObserverB: Reacted to the event")


if __name__ == "__main__":
    # The client code.

    subject = ConcreteSubject()

    observer_a = ConcreteObserverA()
    subject.attach(observer_a)

    observer_b = ConcreteObserverB()
    subject.attach(observer_b)

    subject.some_business_logic()
    subject.some_business_logic()

    subject.detach(observer_a)

    subject.some_business_logic()
```

**Output.txt: Execution result**

```
Subject: Attached an observer.
Subject: Attached an observer.

Subject: I'm doing something important.
Subject: My state has just changed to: 0
Subject: Notifying observers...
ConcreteObserverA: Reacted to the event
ConcreteObserverB: Reacted to the event

Subject: I'm doing something important.
Subject: My state has just changed to: 5
Subject: Notifying observers...
ConcreteObserverB: Reacted to the event

Subject: I'm doing something important.
Subject: My state has just changed to: 0
Subject: Notifying observers...
ConcreteObserverB: Reacted to the event
```
